Description
Electronic Games Magazine – November 1984 – The 1985 Educational Software Preview (VG Condition, No Label)
This November 1984 issue of Electronic Games Magazine offers a fascinating snapshot of early computer gaming culture, highlighted by its featured preview: “What’s New in Educational Games?”, an in-depth look at the emerging world of learning-based software leading into 1985. With thoughtful editorial coverage and reviews across arcade, home console, and computer gaming platforms, this issue captures the rapid evolution of the video game industry during one of its most formative years.
The magazine is in very good condition, with minor wear along the edges. The exact item being pictured is the one you will receive. Please see photos for full condition details. We offer combined shipping upon request, and all items are packaged with a protective plastic covering.
Notable Features & Sections:
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The Great Game Designer Hunt – How software companies discover and retain talent in the industry (p. 20)
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What’s New in Educational Games? – A featured preview of 1985’s best learning-based software (p. 26)
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Touchdown – The annual roundup of football video games (p. 30)
Computer Gaming Highlights:
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Action Arena – Fast-paced action game reviews (p. 36)
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Passport to Adventure – Interactive storytelling and quest-based titles (p. 42)
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Articles of War – A look at strategy and combat simulators (p. 45)
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Electronic Pressbox & Playing It Smart – Sports titles and intelligent gaming features (pp. 48–50)
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Translations – Cross-platform insights and adaptations (p. 53)
Strategy, Arcade & Industry Coverage:
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All Aboard – How computers keep railroads on track (p. 54)
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Insert Coin Here & Arcade America – The latest from the coin-op world (pp. 56–58)
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Players Guide to Programmable Video Game Systems – Tips, tricks, and hardware insights (p. 60)
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Inside Gaming – Interview with Dan Bunten of Ozark Softscape (p. 68)
Additional Departments:
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Programmable Parade, All-Star Quirks, Sub Hunt, Game of the Month, Test Lab, Q&A, Reader Poll, Coming Attractions (pp. 70–92)
This is a must-have for collectors of early gaming history, fans of retro computing, or anyone interested in the roots of educational and strategy-based software in the mid-1980s.
Please refer to the listing photos for condition. Combined shipping available—just ask. All magazines are shipped with a protective plastic sleeve.