Byte Magazine November 1980 Vol 5 No. 11 High-Resolution Graphic No Label


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Sale price$39.95

Description

Byte Magazine – November 1980 | Vol. 5, No. 11 | High-Resolution Graphics | No Label | Good

This vintage Byte Magazine (Vol. 5, No. 11, November 1980) spotlights high-resolution computer graphics, at a time when visual computing was just beginning to expand into color, 3D rendering, raster displays, and image storage. With contributions from pioneers in microcomputing, the issue blends tutorials, hardware projects, and forward-looking essays on how computers would reshape visualization. An excellent addition for collectors, researchers, and enthusiasts of early graphics programming, Apple II applications, TRS-80 packages, and S-100 systems.

The magazine is in good condition, showing minor age-related wear. The exact item in the listing photos is the one you will receive. A plastic protective covering is included. Please review photos for condition details.


Highlights from this issue:

Foreground (Projects & Technical Features)

  • Home in on the Range! An Ultrasonic Ranging System — Steve Ciarcia (p.32)
    Combine automatic sonar ranging and infrared-light detection in a computer-controlled scanner.

  • Micrograph, Part 1: Developing an Instruction Set for a Raster-Scan Display — E. Grady Booch (p.64)
    A smart, low-cost color-graphics terminal for use with microcomputers and standard TVs.

  • Graphic Color Slides, Part 1 — Alan W. Grogono (p.126)
    Subroutines for generating color images on the Compucolor II.

  • Three-Dimensional Graphics for the Apple II — Dan Sokol & John Shepard (p.148)
    Techniques for producing 3D figures on the Apple II with a simple two-color scheme.

  • A General Interpolating Graphics Package for the TRS-80 — D. K. Cohen & Devon Crowe (p.296)
    Tools for interpolation between graphed functions and 3D figure generation.

  • An 8088 Processor for the S-100 Bus, Part 3 — Thomas Woodward Cantrell (p.340)
    A monitor program demonstrating the software and architectural power of the 8088.

Background (Concepts & Theory)

  • The Future of Computer Graphics — Bruce Eric Brown & Stephen Levine (p.22)
    Early predictions about where graphics hardware and applications were headed.

  • Language Control Structures for Easy Electronic Visualization — Dr. Thomas DeFanti (p.90)
    Introducing Zgrass, a hybrid tool for solving graphic-display problems.

  • A Simplified Theory of Video Graphics, Part 1 — Allen Watson III (p.180)
    Principles of television and computer-generated video graphics.

  • Getting to Know Your Monitor — Ron Dalpiaz (p.206)
    Understanding the video terminal, the most essential human-computer interface.

  • Digital Storage of Images — Thomas Williams (p.220)
    Theory and methods behind digital image capture and storage.

  • Machine Problem Solving, Part 3: The Alpha-Beta Procedure — Peter Frey (p.244)
    Improving efficiency in tree-structure information searching.

  • Add Macro Expansion to Your Microcomputer, Part 2 — David C. Brown (p.361)
    Implementation notes and options for enhancing macros.

Nucleus (Columns, Reviews & Departments)

  • Editorial (p.6)

  • Letters (p.16)

  • Technical Forum (pp.62, 86)

  • Book Reviews (p.108)

  • BYTE’s Bugs (pp.112, 114, 292, 322)

  • Programming Quickies (pp.116, 145)

  • BYTE’s Bits (p.119)

  • Clubs and Newsletters (p.147)

  • Product Reviews (pp.158, 190, 196)

  • SIGGRAPH Convention Report (p.172)

  • BYTELINES (p.240)

  • Ask BYTE (p.266)

  • Tom Sloan Cartoon (p.343)

  • What’s New? (p.372)

  • Classifieds, Ads, BOMB Results, and Reader Service


Condition Notes:

  • Good condition, minor edge and surface wear consistent with age

  • No mailing label

  • Includes protective plastic covering

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This November 1980 BYTE issue is a must-have for collectors of early computer graphics history, showcasing the emergence of raster displays, 3D rendering on microcomputers, and experimental interfaces that anticipated the graphic computing revolution of the 1980s and beyond.

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