Description
Byte Magazine – December 1977 | Vol. 2, No. 12 | “Spaceport Gamma 6 – Holographic Museum of Ancient Technology” | Good Condition
This December 1977 issue of BYTE Magazine (Vol. 2, No. 12) features Robert Tinney’s classic science-fiction cover “Spaceport Gamma 6 – Holographic Museum of Ancient Technology.” The issue explores both speculative and practical computing, from The Computers of Star Trek to in-depth technical guides on floppy disks, serial I/O, structured programming, and multiprogramming concepts. A mix of creative futurism and hands-on projects makes this a standout collectible in BYTE’s early run.
The magazine is in good condition, with typical age-related wear. The pictured copy is the exact one you will receive. Each issue comes in a plastic protective covering. Please review photos for condition details.
Highlights from this issue:
Foreground (Practical Projects & Interfaces)
-
A $19 Music Interface — Struve (p.48)
-
On a Test Equipment Diet? Try an 8 Channel DVM Cocktail! — Steve Ciarcia (p.76)
-
Using the Polymorphics Video Interface — Wenzlaff (p.130)
-
Save Software: Use a UART for Serial I/O — McGahee (p.164)
Background (Theory, Tutorials & Concepts)
-
The Computers of Star Trek — Schmucker & Tarr (p.12)
-
A Floppy Disk Tutorial — Rampil (p.24)
-
Jack and the Machine Debug — Grappel & Hemenway (p.91)
-
Structured Programming with Warnier-Orr Diagrams, Part 1 — Higgins (p.104)
-
Simulation of Motion, Part 2: An Automobile Suspension — Smith (p.112)
-
A Little Bit on Interrupts — Wier (p.118)
-
Multiprogramming Simplified — Lahasky (p.140)
-
Where to Get Bargains in Used Computer Equipment — Libes (p.154)
-
A Look at LISP — McGath (p.156)
-
Relative Addressing for the 8080 — Gaskell (p.162)
-
A User’s Report on the Intercept Jr. — Lahore (p.186)
Nucleus (Columns & Departments)
-
In This BYTE (p.4)
-
Is Pascal the Next BASIC? (p.6)
-
Letters (p.10)
-
Technical Forum: Wheeler on undocumented M6800 instructions (p.46); Gordon on MOS Technology 6502 instructions (p.72); Gentry on paging schemes (p.143)
-
PC ’77 (p.74)
-
Get Your System Together (p.84)
-
Book Reviews (p.146)
-
Programming Quickies (p.148)
-
BYTE’s Bits (p.149)
-
BYTE’s Bugs (p.151)
-
Clubs & Newsletters (p.152)
-
Diddle (p.168)
-
A Note to Novice Kit Builders (p.189)
-
What’s New? (pp.193, 196, 204, 216)
-
Bit Status Display (p.197)
-
Classified Ads (p.222)
-
BOMB & Reader Service (p.224)
Condition Notes:
-
Good overall condition
-
No mailing label
-
Some wear consistent with age
-
Stored and shipped with a plastic protective cover
Shipping:
We do offer combined shipping—just ask.
This issue is a perfect mix of sci-fi imagination and hands-on computing history — blending Star Trek-inspired speculation with real technical insights into floppy disks, interrupts, multiprogramming, and even a music interface project. A great piece for collectors of vintage BYTE and early computing culture.